Being a mid-range guild progression wise we’ve always found recruitment to be a difficult task, but Cataclysm has possibly been the worst one. Our server doesn’t have a huge population, and so most raiders will join the higher end guilds, rather than ours or one of the others at our progression level. There tend to be too many guilds and too few active raiders.
Reading other blogs and forums, I see that other guilds struggle as well, and I’m curious about what most guilds struggle with role wise. For us, in Cataclysm we’ve mainly been lacking reliable tanks. We’ve had the same three healers throughout the entire expansion (with a fourth spot for rotation that’s had some turn-over), but we’ve switched tanks… I don’t even know how many times. Dps wise we’ve also had the same people, with a few extra on rotation that’s had some turn-over. But we’ve had at least five dps that have been reliable raiding members.
We now finally have a reliable tank who’s been with us for several months and is looking to stay with us in Mists. That said, we’re still missing an off-tank and I’ve been filling the role on my Death Knight and lately on my Paladin just to keep us raiding. When the expansion hits we may have to start looking for a new off-tank, since a lot of fights do require two tanks (especially early on).
In comparison, my friend’s horde guild had the same tanks almost the entire expansion. Healers were also fairly reliable, with just times when some couldn’t make it and so having a fourth on rotation was helpful. My brother’s guild (which is in the high-end raiding) had no problems with tanks either, but instead lacked healers.
This is a small pool to judge from, but it does seem to me that few guilds are lacking dps players, and are more likely to miss healers or tanks. I do wonder what the reason is. Are tanks and healers less fun to play? Or is it the stress of the role that get to people?
I personally enjoy both tanking and healing, but I will admit that I find them a lot more stressful than being dps. You still have a lot to do as a dps, but you making a mistake is less likely to wipe the raid. Most likely you’ll get yourself killed or your damage output will suffer, but the rest of the raid will still live. If you make a mistake as a tank people most often die. Same as a healer.
Has your guild lacked a certain role this expansion? And what do you think is the reason for the low amount of tanks and healers?