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A Little Rant — 11 Comments

  1. It’s up to the tank and healer to decide pace in my opinion. Dps who whine about the speed always annoy me. I’d rather go a bit slower and do it safely than try and pull the whole instance at once a la the annoying tank in my last Scarlet run.

    • I agree. Sometimes when I’m on my Warlock I might find a tank to be a bit slow, but I figure there might be a reason for it (like someone new to tanking), and so I keep my mouth shut and just do my job.

    • Yes! Especially now that there’s not really any AoE taunts. There is no simple way to get snap aggro on a large amount of mobs anymore. Especially if they’re spread out over a larger area. My healer ended up starting to stand on top of me, since she often got healer aggro when people pulled, so at least I managed to pick most of them up.

      This didn’t work though, of course, when people were adamant on pulling entire rooms where mobs charmed. A charmed tank can’t do threat. But it seems this is too difficult for some people to understand..

  2. I mostly agree with you.

    I don’t begrudge hunters or other dps who can pull ahead and handle themselves.
    At that level it’s possible to be moving forward without a tank on some of the mobs.
    Also, the whole solo experience of questing teaches us to push our own limits.
    If a tank goes AFK a countdown begins after which I will risk death and see if I can take down a stray mob or two.

    That’s opposite of a squishy dps who pulls the whole room though.
    If they pull more than they can handle and endanger the group, that’s grounds for kicking.

    • I have no issues with people pulling ahead if the tank is afk. If I’m on a class that can, I am likely to do so myself if the tank is gone. However, I wasn’t going slowly. I was moving along, not pausing between packs at all. I just wasn’t pulling packs that were as big as they wanted. I have no issues pulling big, once I’ve done a few pulls and know if the healer and myself can handle it. But they would start whinging already at the first pull. Had they not been so obnoxious about it, I probably would have started pulling bigger.

      A dps pulling ahead because they can handle themselves.. While I can see that some might find that interesting, I must admit that I would prefer if they did it when alone in the instance. If someone isn’t afk, I see no reason for the group to break up since really it just makes everything slower for everyone. I’d prefer that everyone sticks together and kill the same target.

      It’s not just about whether a dps can handle it though. Sure, a few people can handle some. But they often tend to pull entire rooms, which means that healers get aggro, tanks have issues picking everything up.. and it’s just a lot more work for the healer in general. If they can tank themselves, fine – go ahead, I don’t mind dpsing πŸ˜€ But don’t expect me to pick up the 15 random mobs you just pulled because you thought 5 were too few!

  3. I’m pure DPS and have never intentionally pulled. DPS are a dime a dozen so I mind my manners as best as I can. I also let the tank set the pace. Sometimes it’s frustratingly slow, in that there are pauses between pulls. Other times, the tank moves so fast that I can barely keep up especially if I’m melee DPS. Those are the tanks that don’t bother to loot and just run from mob to mob trying to clear as fast as they can. I prefer a happy medium, but either way, I don’t complain. I’ve always seen the tank as leader, good or bad.

    • When I play my Warlock I too can get frustrated when tanks are slow (ie. pausing between packs), but I usually let them. They’re tanking and there’s no reason to push them to do more than they are comfortable with. I find that it’s usually counterproductive, since a pushed tank easily gets stressed, mistakes are made and we might all die. I rather go a little bit slower than pay repair bills πŸ˜›

  4. Well, when I am tanking I usually pull quite big packs. I like to split most instances in 3-6 packs since bigger pulls means a faster dungeon. It’ss ok if some dps die. Hey, I’m tank, I’ll dps too. For four anyway ^^ and I sadly have to say that when I am dps, I do kind of pull for the tanks if they don’t have My standard. This is all because I think I am GOD. Sad but true, let’s just hope you wont enter a dungeon group with me and gl with normal ppls πŸ™‚

  5. In my opinion it is both the tank and healer who set the pace of a dungeon. I feel like, as a tank I pull however many I am comfortable with, at a pace I am comfortable with, while keeping in mind the constraints of the healers mana.

    I definitely agree about the quality of leveling dungeons these days. I’ve been running a lot of low level dungeons on my new panda mistweaver, and borne witness to all sorts of terrible groups. I think that people need to step back and realise that just because we’ve done these instances before, doesn’t mean that our level 20 characters can handle them in one pull and tanking is still mandatory.

    I always derive a sense of horrible gratification letting dps who pull on purpose die.

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