Patch 5.4 – Warlock Style

So, patch 5.4 went live this week including a new raid instance, the Timeless Isle filled with chests and other goodies… and the destruction of Vale of Eternal Blossoms.

Then what was changed for us Warlocks in this patch?

General changes that apply to us:

  • All Fear and horrify effects can no longer cause targets under the effects of a movement speed buff to move faster than normal run speed.
  • Area knockback effects now all share a diminishing return category. After a player has been moved by one of these spells, the player will be immune for 10 seconds. This new category applies to: Fellash, Gorefiend’s Grasp, Glyph of Explosive Trap, Thunderstorm, Typhoon, Ursol’s Vortex, and Whiplash.

These are mainly regarding PvP, but should be noted nonetheless. It’s mainly in regards to our Fear, and of course the knockback effect from our Succubus/Shivarra.

Warlock Specific Changes

General

Affliction

  • Agony damage has been increased by 16%.
  • Drain Soul no longer energizes Soul Shards from the pets and guardians of players, and now deals 34% less damage. If other periodic Affliction damage effects are triggered by Drain Soul, they now deal 60% of their normal damage (down from 100%).
  • Haunt now deals 50% more damage, and increases damage done by all of the Warlock’s damage-over-time spells against the target by 40%.
  • Malefic Grasp now deals 34% less damage, and causes all of the Warlock’s other periodic Affliction damage effects to instantly deal 30% of their normal periodic damage (down from 50%).
  • Nightfall now gives Corruption a 10% increased chance to generate a Soul Shard on the most recently applied Corruption.
  • Soul Swap no longer does any damage, and now copies damage-over-time effects instead of just moving them without needing a glyph. Copied effects now once again preserve their power and duration. Duration has been reduced to 3 seconds (down from 20 seconds).
  • Unstable Affliction damage has been increased by 21%.

Demonology

Destruction

Talents

  • Archimonde’s Vengeance has been redesigned and renamed into Archimonde’s Darkness.
    • Archimonde’s Darkness gives the Warlock’s Dark Soul spell two charges.
  • Grimoire of Sacrifice no longer affects Drain Life.
    • For Affliction Warlocks, Grimoire of Sacrifice now increases the power of various single target spells by 20% (down from 30%).
  • Harvest Life no longer replaces Drain LifeHarvest Life is now a passive talent that increases Drain Life damage by 50%, and healing by 150%. The talent no longer turns the ability into an area-of-effect spell.
  • Howl of Terror is no longer a talent and is now a baseline skill for all Warlocks.
    • Demonic Breath is a new talent replacing Howl of Terror. The Warlock sends out a cone of Shadow damage, snaring targets, has a 20-second cooldown.
  • Kil’jaden’s Cunning no longer reduces movement speed, and will now allow the Warlock to cast IncinerateMalefic Grasp, and Shadow Boltwhile moving.
  • Mannoroth’s Fury is no longer a passive ability. Mannoroth’s Fury now has a duration of 10 seconds with a 60 second cooldown, and increases the area of area-of-effect by 500% and increases damage by 100% for Hellfire, Immolation Aura, Rain of Fire, and Seed of Corruption.
  • Soul Leech can now also activate from Shadowburn, and caps out at 15% of the Warlock and their pet’s maximum health (down from 100%).
  • Soul Link now transfers 20% of damage taken by the Warlock to their pet, and 3% of all damage dealt by the Warlock will be returned as healing for the Warlock and their pet. This ability is always active while the Warlock’s pet is active.

Glyphs

  • Major Glyphs
    • Glyph of Dark Soul has been replaced by Glyph of Curse of the Elements.
      • Glyph of Curse of the Elements causes Curse of the Elements to hit 2 additional nearby targets.
    • Glyph of Everlasting Affliction has been replaced by Glyph of Eternal Resolve.
      • Glyph of Eternal Resolve: Changes Unending Resolve into a passive ability that provides a constant 10% reduction to damage taken.
    • Glyph of Fear no longer causes Fear to have a cooldown.
    • Glyph of Imp Swarm now summons 4 Wild Imps (down from 5 Wild Imps).
    • Glyph of Shadowflame has been replaced with Glyph of Unending Resolve.
      • Glyph of Unending Resolve reduces the damage reduction of Unending Resolve by 20%, and the cooldown is reduced by 60 seconds.
    • Glyph of Soul Swap has been replaced with Glyph of Havoc.
      • Glyph of Havoc: Havoc gains 3 additional charges, but the cooldown is increased by 35 seconds.

Class Armor

  • Warlock Tier-14 4-piece set bonus now reduces the cooldown of Unending Resolve by 20 seconds.
  • Warlock PvP 4-piece set bonus now reduces duration of the debuff from using a Demonic Gateway by 15 seconds.

Bug Fix

  • Fixed an issue where Blood Horror was not working properly while Metamorphosis was active.

Hot Fixes since Patch Day

General

  • Fel Flame mana cost has been increased by 100%.

Destruction

  • Incinerate damage has been increased by 5%.
  • Conflagrate now has a 15% chance to generate an additional Burning Ember.
  • Incinerate now has a 15% chance to generate an additional Burning Ember.

Talents

My Thoughts

Due to my guild desperately needing a tank, I’ve switched to playing my Paladin, at least for the remainder of this expansion, so I haven’t gotten to play around much on my Warlock yet. Fortunately there’s still LFR and maybe even flex raids for her to do. Can’t let her sit alone in a corner. (Nobody puts Démo in the corner!)

I’m definitely mourning the changes made to Kil’jaeden’s Cunning. I will miss the ability to move around more when casting. That said, I do like Chaos Bolt hitting harder. There’s nothing quite as fun as a high critting Chaos Bolt (and yes, that may or may not be the reason I play destruction!). Incinerate’s damage was buffed (twice!), which was needed in my opinion, because it always felt a bit like it his about as hard as a wet noodle.

On the whole, I don’t think it’s awful. Just getting used to the changes. Especially my beloved KJC.

How are you feeling about the changes the patch threw at your class?

I’ve updated the Talent Tree and Major Glyphs pages to reflect the changes made in 5.4. I will get to the Destruction Guide as soon as I’ve had a bit more time to play on my Warlock.

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One Response to Patch 5.4 – Warlock Style

  1. Pingback: Group Quest #134: Timeless noodles that are always fresh | Group Quest

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