Siege of Orgrimmar Tanking Cheat Sheet (Part 3+4)

This is the second part of my basic tanking cheat sheet for the Siege of Orgrimmar. Part one can be found here.

Do note, that these are not full tactics! It’s the bare minimum for you to know what you’re going to do as the tank. It might help as a reminder to people who are forgetful, like I am, or as a quick guide if you want to try your hand at tanking in LFR.

The Underhold


– Tank the boss in the middle of the room where he stands when you engage. Move around him as he casts his frontal cone attack, Arcing Smash.
– Taunt off the other tank at 15 stacks of Fatal Strike. (Less if you notice the other tank taking too much damage, as long as your own has worn off.)
– Stay out of the areas where Arcing Smash has hit so that you don’t get killed when he does Breath of Y’shaarj.
– There’s no healing except for during the intermission, only a shield the healers put on you. Help out by using self-heals (to buff your shield) and cycling through your own cooldowns.

Spoils of Pandaria

Raid is split into two groups, one on each side and you’ll be the sole tank on your side. Your job is to pick up and tank, well, everything. There are boxes, and you open them to spawn adds.
– Start with opening the two boxes that have green marks – it will buff your healers once those adds are defeated.
– Open the two biggest boxes, but not at the same time. Open the second one as the first one is about to die. If you’re not taking a lot of damage, feel free to open some small ones while killing the big.
– Continue on and open medium/small boxes as needed. As many as you can without getting overrun.
– Drag mobs out of void zones and similar on the floor since they usually either buff or heal them.
– The Kor’thik Warcallers could potentially hurt if they become Enraged depending on your gear. If they hurt a lot, kite them during enrage.

Thok the Bloodthirsty

– Tank him so that the raid can stand on his side, or they’ll get hit by breath or tail swipe.
– Taunt off the other tank at the following stacks: Roar – 3, Acid Breath – 2, Freezing Breath – 4, Scorching Breath – 2
– If not tanking, stand to the side together with the raid or you’ll get the stacks as well since it’s a frontal attack.
– During the phase shift, stay away from the boss. Taunt the jailor that appears, kill it – loot key and open one of the cages along the sides of the room.


Siegecrafter Blackfuse

– Taunt switch the boss and the adds (automated shredder) that appear. If you kill the shredders quickly enough, you can do the taunt switch whenever a shredder is dead.
– One tank start on the boss, and when the first shredder appears, have the second tank taunt the boss. That way you start on the shredder with some stacks (which makes you do more damage to it).
– Keep the shredder in the big saw blades as much as possible for extra damage to it. Move away when it does Death from Above.
– Move out from the areas where the explosions will occur for Shockwave Missile. Should be easy since it’s shown clearly on the ground where it will appear.

Paragons of the Klaxxi

They will become active with three at the start, and then a new one becomes active any time one dies. So you will always have three active paragons, until the end when there are no more to become active. Starting set will be Rik’kal, Skeer and Hisek.
– Let one tank taunt Rik’kal and one Skeer. You can’t taunt switch these because they do a debuff that makes you take more damage from the other.
– If you’ve tanked Xaril, you cannot tank Kil’ruk when he comes down (last one) because of a debuff that makes you take more damage.
– If tanking Korven, use cooldowns when he is about to cast Shield Bash, since you will be taking a lot of damage (Vicious Assault).
– If tanking Kil’ruk use cooldowns when he’s about to use Gouge, since you will be taking a lot of damage (Mutilate).

Garrosh Hellscream

– In Phase 1, have one tank take Garrosh and the other tank all of the adds. Tank it all in the middle of the big circle on the floor, but move out when the big iron star comes through the room (in LFR there may not be one since they may choose to kill all engineers).
– Transition phase; one tank go left and one right, kill all adds. Attack Garrosh (no need for tanking, just stay out of his frontal cone). If Terrace transition, just run forward and kill all the adds in front of Garrosh.
– Phase 2; taunt switch Garrosh on 3 stacks. Move out during Whirling Corruption if you’re not tanking right then. Help kill adds, silence mind controlled people.
– Phase 3; the same as phase 2, just everything hitting harder and the whirling weapons can’t be killed so you may have to move the boss to clear areas of the room rather than staying in the middle.

If you want to read the Cheat Sheet for the first two parts, you can find it here.

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