Waiting for a new face.. — 6 Comments

  1. That’s a very interesting comparison, thank you! I’d seen a couple of the “sameface” comments on fan sites but didn’t know what to make of them. These pictures are a good illustration though.

    It seems to me that the lower number of polygons actually made it easier to give the faces more variation, since most of it was basically just painted on the texture (“no harm in making the mouth look a bit bigger than it really is”). I guess that when you actually have to tweak the model itself to change things like the eyebrows, lips etc. it becomes a lot more work.

    • Yeah, from what I’m understanding.. with them adding more movement to the faces, they’re basically adding them onto the same base face with (I’m guessing) the same sort of reference points. To make sure every face can do the same facial expressions. However, in return – we get less variation because too much deviation from their base face will make the animations not work. I can see why they’re doing it, but I do miss the greater variation for sure. Hopefully the “tweaking” they’re talking about will still make them look more like the originals.

  2. Definitely agree with the Night Elf braids, they just don’t look right now. I’d say my issue with the Gnomes is that their mouths are just too big compared to the original models and that completely changes their personality.

    • Very true. Their mouths are quite big now compared to how they were before. And they all seem to be smiling at least a bit. I miss my somber faced gnome. What I do like with the gnomes on the beta is how fluent their animations feel when casting/meleeing and moving. Compared to the human whose updated casting animation I can’t stand.

  3. I think the gnomes look cool. I already feel a bit weird about the different faces thing – I think if I made a new toon, the models and faces wouldn’t bother me so much.

    • I think it’s because we’re so used to our characters looking a certain way. Sometimes even a new hairstyle choice for my character feels odd *lol* Now they’re changing the entire thing. I’m feeling a bit better about it after the latest Artcraft though. The faces they showed there were a lot closer to the original ones than the ones currently on beta. So, fingers crossed!

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